I’ve much appreciated the education I’ve been able to get from all your answers here! I have another question, I wanted to see if someone had any idea!
I’ve learned to create a zoom and scale effect using the sawtooth oscillator. I know that a draw effect will require me to animate the image. But I’m considering developing a pan across an image; either left to right, or top to bottom to create a continuous “scrolling” effect. Are there any recommendations regarding which oscillator to use?
The sawtooth it the easy way. If you need a more detailed approach, the custom oscillator give you a lot of flexibility in terms of different timings and curves. I get a lot of mileage out of it when mapping lasers to video and the video team gets cute with ease in/out and compound moves.
I am attempting to move a graphic across an entire zone; in this case, without drawing the line as I go (I think this requires a series of animated SVG’s for imported images?).
The translate/sawtooth does the trick, but I’m not sure how to generate the illusion that the graphic is constantly in motion (i.e. from a single still motion image of a geometrical cityscape). I’ve thought of looping or overlapping images on the timeline, but I’m not sure if there’s a simpler way? I guess this would be closest to your third option (the infinitely repeating tiled scroll).
The trick is to use an image (or combination of images) that can create a tiling pattern, and then use a sawtooth oscillator that moves it the distance of the tile width.
Here’s an example clip to show you how it’s done, I thought that would be easier than explaining
Thanks Seb. Is there any way to timestamp a particular action (such as a pan or translate action, or re-scaling) such that it occurs at a particular point in the image sequence relative to its duration or are all settings globally applied?
Yes! All oscillators have a delay count parameter, which is the number of beats before the oscillator starts. You can also change the repeat count if you only want an action to happen once.
TOP TIP! Enable an empty timeline, pause playback, move the playhead back to the beginning, then hit the RETRIGGER CLIP button. You can then move the playhead through the timeline to preview the clip at any point in its animation.