Continuing to experiment with the various nodes that Liberation offers.
One thing that I’ve noticed is that the “Clip Trimmer” node, in conjunction with an oscillator (such as Sawtooth) can be used to simulate an animation when necessary. Seems as though it’s limited in certain ways, but I’m considering using it in place of importing an actual SVG frame sequence.
It can be used to “draw” on any image. Set it to “All shapes”.
Here’s a couple of fancy “draw in with sparks” examples
Add a brighter dot at the start or the end of the trim.
And then create particles from that brighter dot.