Dropping performance when in background on Windows

Hello,

So, I have to stick to the Windows version. Liberation works fine until I open another window. This can be a browser window or even system settings. Laser output starts to flicker, sometimes even disconnecting the controllers. I found out that I can increase Liberation’s process priority in task manager to “High” which improves but not solves the issue. But I was wondering if this is the right path since nothing seems to be mentioned in the manual or in the forums.
Any other experience? The notebook actually should be quite beefy, Core i9-14900HX 24 core, 32 GB RAM etc. - I also set the energy mode to performance.

Thanks for the detailed report Michael - this is really helpful.

You’re absolutely right that this kind of behavior can happen if the system deprioritises the Liberation process when something else grabs focus, especially on laptops where aggressive power management or GPU switching can come into play. Manually setting the priority to “High” is a valid workaround, and it’s something I might actually make a built-in option in the future.

A few other things you could try:

  • Make sure any GPU power-saving features (like NVIDIA Optimus or Intel’s “adaptive” mode) are disabled, and force the system to use the high-performance GPU for Liberation.
  • Disable hardware acceleration in any browser you’re using during shows - this can sometimes trigger weird GPU contention.
  • Check USB power management settings (Device Manager > USB Root Hub > Properties > Power Management tab) and disable any “Allow the computer to turn off this device to save power” options.

And yeah, I probably do need to write up a section in the manual about system tuning and stability, especially for live use. Your setup sounds powerful enough, so with a few tweaks it should be rock solid.

Let me know if any of the above helps - or if you’re able to narrow it down to a specific trigger, I’d love to dig deeper.

Seb

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