Is there a way to take separate shapes in the same clip and output them to separate beams in the same clip?
I was wondering how to create something like the attached look, in less steps and / or taking up one clip only. Currently I need to use 3 clips with separate setting to get something like this and need to press 3 clips at once for it to be whole. Really just to create cues with different looks on each beam.
As @lightboy mentioned you can do this kind of thing with the canvas system, even though it wasn’t really designed for that.
I am considering other ways to do this, and have a couple of good ideas that may make their way into the next release! Watch this space
Also I’m not sure exactly of your effect but I would think that you may be able to do it with two clips and mirror the first one in the x axis to get the opposite side? Just in case you missed that functionality
I would also love to see this!
So we can prepare “scenes” and don’t have to be so busy when changes happen fast in the music.
An idea could be “copying/merging all nodes and their connections within each clip” into a new one when I want to “save” the multiple running clips into a new one, or just launching all three clips when pressing a specific “multiple”-clip button.
You can do clip merging with midi triggers. I do it with my step sequencer. I’ve tried, unsuccessfully, to use the sustain pedal for gated notes/ clip triggering. I’ll subtly throw out that as a feature request.