Hi!
Just to keep things tidy, there’s already an active thread covering this in detail here: “Improving Quality of SVG Images”.
This is really the same underlying topic - getting clean SVGs working well in Liberation - rather than a separate SVG to ILDA workflow question.
Short version: converting via ILDA won’t solve the issue, and could be a bit of a dead end anyway. If an SVG is messy going in, it’ll still be messy after conversion.
I’d recommend continuing the discussion in that thread so everything stays in one place ![]()