Various bugs I’ve encountered - I’m on Windows, Build 9. From what I recall there’s a repo for bug reports but I couldn’t find it ![]()
- “Preview of output” window doesn’t seem to stay where it’s put after closing and re-opening the clip editor. I think this is a regression, I remember it staying where it was before?
- I managed to create a clip in a ‘negative’ clip index (-7:0), I managed to add it to the timeline, where upon modifying its length in the timeline, Liberation crashed (logs below).
=== Crash Detected ===
Crash code: 0xc0000005
Address: 0x000000014138B660
Stack trace:
[Unknown Function] [0x14138b660]
[Unknown Function] [0x1413980fc]
[Unknown Function] [0x141398597]
[Unknown Function] [0x1413bbe41]
[Unknown Function] [0x141408776]
[Unknown Function] [0x141405a76]
[Unknown Function] [0x1414113aa]
[Unknown Function] [0x1413a53c5]
[Unknown Function] [0x1412d8799]
[Unknown Function] [0x1413ea93d]
[Unknown Function] [0x1417f32a5]
[Unknown Function] [0x14150599d]
[Unknown Function] [0x1415ecbfa]
CallWindowProcW [0x7ffc63f3e83a]
CallWindowProcW [0x7ffc63f3e28f]
wglSwapLayerBuffers [0x7ffbfcddbcf3]
CallWindowProcW [0x7ffc63f3e83a]
TranslateMessage [0x7ffc63f5ccb2]
[Unknown Function] [0x1415ea78b]
[Unknown Function] [0x14181b5f6]
[Unknown Function] [0x14181b3a7]
[Unknown Function] [0x1417e3584]
[Unknown Function] [0x1413a1408]
[Unknown Function] [0x14184781e]
BaseThreadInitThunk [0x7ffc6243e8d7]
RtlUserThreadStart [0x7ffc6447c5dc]

